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Become a part of the Drop Team

About Us

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Drop Marine builds high-performance workboats and we’re doing it a little differently. As a team of hands-on builders, problem solvers, and gearheads, we design and manufacture vessels and components with precision, grit, and a clear-eyed view of what works.

Mechanical Technologist

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THE PERSON WE'RE LOOKING FOR:

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  • You've been on a shop floor. You know what a welder needs from a drawing to do their job without asking questions. You've been on the tools. You've resolved a fit-up issue. You know why material selection matters and you can speak to it without looking up.

  • You're not looking for a desk job. You're looking for a place where you own your designs from fabrication to sea trials.

  • You're probably a few years into your career and you're ready for more ownership that you're current roles gives you. OR, you're a recent grad who's spent more time in the shop than in the classroom and you're looking for somewhere that values that.

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WHAT YOU'LL OWN:

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  • Design mechanical assemblies and weldments in Solidworks. You'll work from existing models to produce complete, production-ready drawing packages. Fast accurate and accurate. This is the core of the role. 

  • Develop complete fabrication-ready drawing packages, assemblies, BOMs, and tolerances, that go straight to the welding table without interpretation.

  • Integrate hydraulic components (motors, pumps, valves, fittings, lines) into vessel systems

  • Work directly with welders and machinists to troubleshoot and refine builds. When something doesn't fit, you're in the room solving it.

  • Support prototype testing and iterative design on our components and systems.

  • Perform tolerance analysis and ensure manufacturability across vessel systems.

  • Contribute to regulatory documentation and compliance.

  • Improve design standards and documentation systems.

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YOU'RE A FIT IF YOU:
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  • Know your materials and can speak to the properties of common structural steels.

  • Think through manufacturability immediately. When you see a design your first thought is how it gets made.

  • Are strong in SolidWorks, assemblies, fabrication drawings, sheet metal, and BOMs.

  • Understand welding. You know the difference between weld types and joint configurations. You've worked alongside welders and you know what they need from a drawing to do their job right.

  • Are comfortable with procurement basics. You know how to write an RFQ, you've coordinated with vendors, you understand lead times and why they matter to a build schedule.

  • Have a Mechanical Engineering degree or Mechanical Engineering Technology diploma - EIT, C.Tech

 

 

BONUS POINTS FOR:
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  • Marine or hydraulic systems experience.

  • Aluminum fabrication.

  • Machining experience.

  • Programming background (C++ or similar).

  • Experience with ERP or PDM systems.

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WHAT THIS ROLE IS:​

  • Fabrication-integrated. You will be following your drawings right through to sea trials.

  • Ownership-driven. You own your deliverables from end to end. If something you drew doesn't work on the shop floor, that's your problem to solve.

  • Fast-moving. Every person on this team owns something that is mission critical. If you thrive when the stakes are high, you'll fit right in.

Mechanical Engineer Co-Op

Interviews will begin for our Fall 2026 co-op positions in June.​

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What You’ll Be Doing:

  • Design and model mechanical parts, assemblies, and jigs in SolidWorks

  • Create and update engineering drawings, BOMs, and documentation

  • Get out of the office and into the shop to validate fit, troubleshoot issues, and support builds

  • Assist in prototyping and early-stage testing of components and systems

  • Help refine production processes and investigate better materials or approaches

  • Organize and track materials and parts in the shop—own your side of the workflow

  • Jump in on whatever needs doing to keep things moving​

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What You Bring:

  • Comfortable in SolidWorks (PDM, Electrical, CPQ a bonus) and AutoCAD

  • Strong foundation in mechanical design, tolerances, and real-world manufacturing

  • Basic knowledge of hydraulics, pneumatics, or controls is a plus—not a requirement

  • Able to think through problems and act without waiting for a perfect answer

  • Clear communicator, able to switch gears fast, and not afraid to take initiative

  • You don’t need to know boats—but you need to want to build

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Education & Experience:

  • Currently in 2nd, 3rd, or 4th year of Mechanical Engineering

  • SolidWorks experience required; certification preferred

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What You’ll Get:

  • Real experience solving real problems

  • A team that expects you to contribute—not just observe

  • Exposure to startup pace, end-to-end product development, and tight feedback loops

  • The chance to build your skillset while helping build a world class marine vessel

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If you're looking for a desk job, this isn’t it. You’ll be doing CAD drawings in the morning and troubleshooting builds on the floor in the afternoon. This is a rare chance to be embedded in real engineering and real manufacturing, side by side with a crew that gets things done. Your work will touch every part of the process: design, testing, fabrication, and problem-solving.


 

Software Engineering Co-OP

Interviews will begin for our Fall 2026 co-op positions in June.​​

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We’re looking for a Software Engineering Student who’s ready to step into real-world systems work. You won’t be siloed—this is a chance to work alongside engineering, manufacturing, and operations to support internal tools and technical infrastructure. You’ll help streamline how we build, manage, and deliver.


What You’ll Be Doing:

  • Develop and maintain backend code to support our internal systems and workflows

  • Help integrate software solutions across departments (engineering, procurement, production)

  • Create automations to reduce manual work and data duplication

  • Write clean, maintainable code with good documentation

  • Support database-driven tools for inventory, scheduling, and reporting

  • Help troubleshoot bugs and improve system performance

  • Pitch in on special technical projects - wherever your skills can move the needle​

What You Bring:

  • Proficiency in Python or JavaScript; experience with PostgreSQL or similar databases a bonus

  • Familiarity with version control (Git), REST APIs, and modern software practices

  • Comfortable moving between the codebase and end-user feedback

  • Strong analytical thinking and willingness to understand operational needs

  • Resourceful, curious, and excited to build tools that people actually use

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Education & Experience:

  • Currently in 2nd, 3rd, or 4th year of Software, Computer, or Electrical Engineering

  • Experience in a collaborative coding environment (projects, hackathons, or co-ops)

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What You’ll Get:

  • Real experience solving real problems across a dynamic, technical company

  • A small team that values contribution and initiative

  • Exposure to full-stack software challenges in a manufacturing setting

  • A fast feedback loop and the ability to own what you build

Life in the Kootenays

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Drop Marine is based just outside of Nelson, BC - a town known for its creative energy, mountain lifestyle, and strong coffee. Ride your bike to the shop. Go skiing after work. Hit the lake on weekends. If you’re looking for hands-on work and a life beyond traffic lights, this might be the perfect fit. Come work where people vacation.

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